Factsheet

Developer:
Altfuture
Based in Belgrade, Serbia

Release date:
Q2 2017

Platforms:
Steam (Windows 64-bit)

Website:
derailvalley.com

Regular Price:

TBA

Description

Derail Valley is a next-gen train simulation made for VR. Drive a train with your own hands and try to keep it on the tracks!

Derail Valley is still in pre-alpha phase and developed by a small three-people team. However, already in its current version it offers some key advancements to the genre:

Features

  • Made for VR
  • It is the first and only train simulation made specifically for virtual reality and motion controllers (currently only for HTC Vive).

  • Derailment physics
  • Derailment is a key part of the gameplay, an ever-looming nemesis.

  • Fun and dynamic gameplay
  • Players interact with locomotive controls using their hands. There is always something to do (route planning, moving cars with time restrictions, and coming soon: procedural assignments, NPC trains).

  • Decayed railway and environment
  • Game's visual style puts accent on decayed machinery and abandoned environments. The underlying game engine takes the irregularities of the decayed environment into consideration.

  • Immersive audio
  • A lot of work is put into sound effects, significantly improving immersion.

History

Before Derail Valley

Altfuture was initially a 1-man team consisting of Slobodan Stevic, "Altfuture" being his long-standing pseudonym, which became the name of the company he founded in 2015. In March 2016 Altfuture released the game Switchcars on Steam Early Access, which is still being developed.

Inception of Derail Valley

The trio that is now Altfuture, consisting of Slobodan Stevic, Ivan Notaros and Nenad Ognjanovic, has known each other for years. The thought of making a train simulation game came to them briefly in the summer of 2015, and went away. That thought came back in the summer of 2016, this time in the form of a VR game, and in that form it was hard to resist. By combining Ivan's experimental code and Slobodan's 3D artist skills an early prototype of soon-to-be Derail Valley was made. Come September, Nenad quits his job and starts messing with VR development. In October he finds out MSI VR JAM and steers his development efforts into what became Derail Valley.

Derail Valley presently

Ramping up the efforts in order to make the mid-December MSI VR JAM deadline, the team starts working full time on Derail Valley (and Slobodan neglecting Switchcars a bit, but he's back working on it). Having successfully met the deadline, on December 28th 2016 the team learns that Derail Valley has won the 3rd place. The award of $15,000 is dedicated to continuing the development of Derail Valley.

The future

The team continues to work on Derail Valley full time, and Slobodan dedicates part of his time to work on Switchcars. In the meantime, the MSI VR JAM submission that brought them the award will remain to serve as a free Demo of the game. Altfuture is aiming for Q2 2017 Early Access release.

About this press kit page

Initial version of this press kit page was put up on February 7th 2017.


Videos

MSI VR JAM Trailer YouTube


Images

download all screenshots & photos as .zip (156MB)
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download logo files as .zip (358KB)
logo

Awards & Recognition

  • "MSI VR JAM - 3rd place award" Award Ceremony, Taipei, January 23rd 2017

Selected Articles

  • "The Winners of MSI's Global VR Jam Include Block Rocking Beats, Mass Exodus and Derail Valley"
    - Upload team, UploadVR

Positive reception on Reddit
The game was noticed by players without any prior marketing reddit.com.


About Altfuture

Boilerplate
Altfuture is a three-person company based in Belgrade, Serbia, consisting of Slobodan Stevic, Ivan Notaros and Nenad Ognjanovic. The company is currently working on two games: Switchcars and Derail Valley.

More information
More information on Altfuture, our logo & relevant media are available here.



presskit() by Rami Ismail (Vlambeer)