Train simulation made for VR
coming soon to Steam Early Access
Derail Valley is a next-gen train simulation made for VR. Drive a train with your own hands and try to keep it on the tracks!
For more info check out the Steam page.
Feel free to contact us via the social buttons on the top of this page or contact form below if you want to ask us a question or two, leave some feedback, or just want to say hi!
For a lot more images check out the press kit.
As a 3D artist and sound designer, Slobodan has done almost all of what you see and hear in the game. He is the founder of Altfuture and the maker of its first game Switchcars, now proactively infecting the team with his vehiclemania.
Ivan is doing the simulation stuff - everything about railway, wheels, engines, etc. Procedural mesh generation too. His editor tools have made Slobodan's life easier (not!). When not on Derail Valley, he's busy making other crazy games.
Nenad's responsible for VR-related parts of the game. If you can throw it, Nenad made it so. He is also the one with the hawk eye on game's performance graphs, and the one to soothe the pains of git merge conflicts for the other two.
If you're interested in how Derail Valley came to be we've got a bit more written in the press kit.
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For more information and media check out the press kit.
Note: it's megabyte-heavy due to large number of images, don't open if you're on a limited data plan.
© 2017 Altfuture. All rights reserved. Press kit.
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